JUNGLE · EMERALD+ · RANKED SOLO
BHow to Play DianaJungle Build, Emerald+Patch 26.13
The recommended Diana Jungle build for LoL Patch 26.13, from rune set to skill order to item path, based on MOBA Trainer's merged Emerald+ data.
In Patch 26.13, Diana is B tier Jungle with 50.2% win rate over merged Emerald+ data. Best build: Conqueror + Dusk and Dawn, Riftmaker. Hardest matchup: Viego (46.9% win rate for Diana). Key patterns to practice: Forcing a fight and Jungle clear routes.
Diana puzzle
ALL PUZZLES →Diana Jungle Build (Patch 26.13)
Highest win rate build path (4.3% pick rate, 50.4% win rate). Stats aggregated from Emerald+ ranked.
Runes
50.4% WRConqueror · Triumph · Legend: Alacrity · Coup de Grace + Magical Footwear · Cosmic Insight
Summoner spells
Skill order
Item build
4.3% pickHow to play Diana Jungle
- Pick Diana Jungle in patch 26.13 as a counter pick or comfort pick rather than a blind pick.
Diana Jungle guide
Diana jungle is a duelist bruiser built around Crescent Strike (Q) marking a target with Moonlight, then Lunar Rush (E) dashing to that target for free. Pale Cascade (W) shields her through the follow-up, and Moonfall (R) closes out grouped fights.
The build
Rune page: Conqueror, Triumph, Legend: Alacrity, and Coup de Grace (Precision), with Magical Footwear and Cosmic Insight (Inspiration). Summoners: Flash and Smite. Skill order opens Crescent Strike (Q), Pale Cascade (W), Lunar Rush (E), then maxes Crescent Strike (Q) first with Pale Cascade (W) second. Starter: Scorchclaw Pup and a Health Potion, into Sorcerer's Shoes. Core build: Dusk and Dawn, Riftmaker, and Zhonya's Hourglass, with Hextech Rocketbelt, Shadowflame, and Rabadon's Deathcap as later options.
Ability mechanics
Crescent Strike (Q) fires a bolt of lunar energy in an arc and afflicts whatever it hits with Moonlight, revealing non-stealthed targets for 3 seconds. Lunar Rush (E) dashes to an enemy and has no cooldown against a Moonlight-afflicted target, though it strips the debuff from every other enemy regardless of which one she dashes to. Moonfall (R) pulls in nearby enemies and slows them, then crashes down for area damage that increases for each champion caught.
Matchups
Hardest matchups by win rate: Viego, Kayn, Nocturne, Sylas, Jarvan IV. Best matchups: Naafiri, Graves, Lee Sin.
Frequently asked questions
Is Diana good in Patch 26.13?
- Diana is B tier Jungle in Patch 26.13 with a 50.2% win rate, 4.4% pick rate, and 5.1% ban rate over merged Emerald+ data from u.gg and op.gg. MOBA Trainer rescored Diana Jungle after Patch 26.13 using win rate, pick rate, and ban rate within the Jungle role.
What is the best build for Diana Jungle?
- The best Diana Jungle build in Patch 26.13 uses Dusk and Dawn, Riftmaker, Zhonya's Hourglass with the Conqueror keystone from op.gg build data merged into MOBA Trainer. Diana Jungle is B tier with 50.2% win rate this patch.
Who counters Diana?
- Champions that counter Diana in Patch 26.13 include Viego (46.9% Diana win rate), Kayn (48.6% Diana win rate), Nocturne (49.3% Diana win rate), based on matchup win rates from merged Emerald+ data. See the counters section for full matchup stats.
What should I practice to climb with Diana?
- To climb with Diana Jungle in Patch 26.13, focus on the core patterns MOBA Trainer drills for this champion — Forcing a fight and Jungle clear routes. Forcing a fight: Fighting is at the core of League of Legends, thus knowing how and when to begin the fight is crucial. Jungle clear routes: One of the most important decisions you make as a jungler is defining your jungle pathing.