MID · EMERALD+ · RANKED SOLO
AHow to Play DianaMid Build, Emerald+Patch 26.13
The recommended Diana Mid build for LoL Patch 26.13, from rune set to skill order to item path, based on MOBA Trainer's merged Emerald+ data.
In Patch 26.13, Diana is A tier Mid with 51.4% win rate over merged Emerald+ data. Best build: Electrocute + Stormsurge, Shadowflame. Hardest matchup: Ahri (49.3% win rate for Diana). Key patterns to practice: Forcing a fight and Jungle clear routes.
Diana puzzle
ALL PUZZLES →Diana Mid Build (Patch 26.13)
Highest win rate build path (4.4% pick rate, 51.7% win rate). Stats aggregated from Emerald+ ranked.
Runes
51.7% WRElectrocute · Sudden Impact · Grisly Mementos · Treasure Hunter + Shield Bash · Bone Plating
Summoner spells
Skill order
Item build
4.4% pickHow to play Diana Mid
- Pick Diana Mid in patch 26.13 as a solid ranked choice that rewards matchup knowledge.
Diana Mid guide
Diana mid is a burst mage built around Crescent Strike (Q) marking a target with Moonlight, then Lunar Rush (E) dashing to that target for free before finishing with autos empowered by Moonsilver Blade (passive). Pale Cascade (W) shields her through the follow-up trade.
The build
Rune page: Electrocute, Sudden Impact, Grisly Mementos, and Treasure Hunter (Domination), with Shield Bash and Bone Plating (Resolve). Summoners: Flash and Ignite. Skill order opens Crescent Strike (Q), Lunar Rush (E), Pale Cascade (W), then maxes Crescent Strike (Q) first with Pale Cascade (W) second. Starter: Doran's Ring and two Health Potions, into Sorcerer's Shoes. Core build: Stormsurge, Shadowflame, and Zhonya's Hourglass, with Rabadon's Deathcap, Dark Seal, and Hextech Rocketbelt as later options.
Ability mechanics
Crescent Strike (Q) fires a bolt of lunar energy in an arc and afflicts whatever it hits with Moonlight, revealing non-stealthed targets for 3 seconds. Lunar Rush (E) dashes to an enemy and has no cooldown against a Moonlight-afflicted target, though it strips the debuff from every other enemy it touches. Moonsilver Blade (passive) cleaves on every third strike and grants attack speed after casting a spell.
Matchups
Hardest matchups by win rate: Ahri, Yasuo, Sylas, Syndra, Viktor. Best matchups: Zed, Locke, Katarina.
Frequently asked questions
Is Diana good in Patch 26.13?
- Diana is A tier Mid in Patch 26.13 with a 51.4% win rate, 4.4% pick rate, and 5.1% ban rate over merged Emerald+ data from u.gg and op.gg. MOBA Trainer rescored Diana Mid after Patch 26.13 using win rate, pick rate, and ban rate within the Mid role.
What is the best build for Diana Mid?
- The best Diana Mid build in Patch 26.13 uses Stormsurge, Shadowflame, Zhonya's Hourglass with the Electrocute keystone from op.gg build data merged into MOBA Trainer. Diana Mid is A tier with 51.4% win rate this patch.
Who counters Diana?
- Champions that counter Diana in Patch 26.13 include Ahri (49.3% Diana win rate), Yasuo (49.8% Diana win rate), based on matchup win rates from merged Emerald+ data. See the counters section for full matchup stats.
What should I practice to climb with Diana?
- To climb with Diana Mid in Patch 26.13, focus on the core patterns MOBA Trainer drills for this champion — Forcing a fight and Jungle clear routes. Forcing a fight: Fighting is at the core of League of Legends, thus knowing how and when to begin the fight is crucial. Jungle clear routes: One of the most important decisions you make as a jungler is defining your jungle pathing.