MID · EMERALD+ · RANKED SOLO

Cassiopeia iconC

How to Play CassiopeiaMid Build, Emerald+Patch 26.13

The recommended Cassiopeia Mid build for LoL Patch 26.13, from rune set to skill order to item path, based on MOBA Trainer's merged Emerald+ data.

Serpentine GracePNoxious BlastQMiasmaWTwin FangEPetrifying GazeR

In Patch 26.13, Cassiopeia is C tier Mid with 48.8% win rate over merged Emerald+ data. Best build: Deathfire Touch + Tear of the Goddess, Rod of Ages. Hardest matchup: Syndra (43.3% win rate for Cassiopeia). Key patterns to practice: Economy optimisation, Fogging, and Trap set-ups.

Patch 26.13 · Emerald+ · Ranked Solo
TierNo tier changeC#33of 38 Mid champions
Win rate48.8%vs 50.0% role avg
Pick rate1.4%38th most picked Mid
Ban rate1.7%

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Cassiopeia Mid Build (Patch 26.13)

Highest win rate build path (1.4% pick rate, 48.9% win rate). Stats aggregated from Emerald+ ranked.

Runes

48.9% WR
SorceryPRIMARY
Deathfire TouchKEYSTONE
Manaflow Band
Transcendence
Scorch
PrecisionSECONDARY
Presence of Mind
Coup de Grace
SHARDS

Deathfire Touch · Manaflow Band · Transcendence · Scorch + Presence of Mind · Coup de Grace

Summoner spells

FlashFlashTeleportTeleport

Skill order

Twin FangENoxious BlastQMiasmaWMax E first
Noxious Blast28101213
Miasma31415
Twin Fang14579
Petrifying Gaze611

Item build

1.4% pick
StartingDoran's RingHealth PotionHealth PotionDoran's Ring + Health Potion + Health Potion
Core buildTear of the GoddessTear of the GoddessRod of AgesRod of AgesSeraph's EmbraceSeraph's EmbraceRylai's Crystal ScepterRylai's Crystal Scepter
BootsBoots of SwiftnessBoots of Swiftness
SituationalSeraph's EmbraceSeraph's EmbraceRod of AgesRod of AgesRylai's Crystal ScepterRylai's Crystal ScepterLiandry's TormentLiandry's TormentZhonya's HourglassZhonya's HourglassTear of the GoddessTear of the Goddess

Cassiopeia Mid meta analysis (Patch 26.13)

Cassiopeia holds a 48.8% win rate in the Mid role on Patch 26.13, 1.1 points below the Mid role average of 50.0%. That is the 33rd highest win rate of 38 Mid champions tracked at Emerald+ this patch. With a 1.4% pick rate (38th most played in the role) and a 1.7% ban rate, Cassiopeia rarely gets banned, so the pick is almost always available in champion select.

Cassiopeia Mid held steady at C tier through Patch 26.13, with no tier movement since the previous data merge. Stable ratings are a good sign for one-tricks: the play patterns you practice now should keep working next patch. At C tier, Cassiopeia is a mains-only pick this patch: expect to out-knowledge opponents rather than out-stat them.

Champion select decides a lot of Cassiopeia Mid games. The hardest matchups this patch are Syndra (43.3% win rate for Cassiopeia) and Ahri (46.2% win rate for Cassiopeia): consider banning one or holding your pick until the opponent locks in. On the other side, Sylas (52.8%) and Locke (52.3%) are the matchups to look for, where Cassiopeia wins the lane more often than not at Emerald+.

How to play Cassiopeia Mid

  • Pick Cassiopeia Mid in patch 26.13 only as a comfort pick: expect to out-knowledge opponents rather than out-stat them.

Cassiopeia Mid guide

Cassiopeia mid poisons a lane opponent and finishes them once they can't walk away from it: Noxious Blast (Q) blasts an area with poison and grants Move Speed on a champion hit, Miasma (W) drops clouds that slow, ground, and damage anyone passing through, and Twin Fang (E) hits poisoned targets for increased damage while healing her, with Petrifying Gaze (R) stunning anyone facing her and slowing anyone with their back turned. Serpentine Grace (passive) makes every Move Speed bonus on her more effective than it would be on another champion.

The build

Rune page: Deathfire Touch, Manaflow Band, Transcendence, and Scorch (Sorcery), with Presence of Mind and Coup de Grace (Precision). Summoners: Flash and Teleport. Skill order opens and maxes Twin Fang (E) first, with Noxious Blast (Q) second and Miasma (W) last. Starter: Doran's Ring and two Health Potions, into Boots of Swiftness. Core build: Tear of the Goddess, Rod of Ages, Seraph's Embrace, and Rylai's Crystal Scepter, with Liandry's Torment and Zhonya's Hourglass as later options.

Ability mechanics

Noxious Blast (Q) has a brief delay before it blasts an area with poison, granting Move Speed if it hits a champion. Miasma (W) releases several poison clouds that slow, ground, and lightly damage enemies passing through them, and a grounded enemy cannot use Movement abilities. Twin Fang (E) deals increased damage to poisoned targets and heals Cassiopeia for a percentage of the damage, refunding Mana if the target dies from it.

Matchups

Hardest matchups by win rate: Syndra, Ahri, Vladimir, Viktor, Katarina. Best matchups: Sylas, Locke, Yasuo.

Other Mid champions at a similar power level in Patch 26.13:

View Cassiopeia counters · LoL tier list

Frequently asked questions

Is Cassiopeia good in Patch 26.13?

Cassiopeia is C tier Mid in Patch 26.13 with a 48.8% win rate, 1.4% pick rate, and 1.7% ban rate over merged Emerald+ data from u.gg and op.gg. MOBA Trainer rescored Cassiopeia Mid after Patch 26.13 using win rate, pick rate, and ban rate within the Mid role.

What is the best build for Cassiopeia Mid?

The best Cassiopeia Mid build in Patch 26.13 uses Tear of the Goddess, Rod of Ages, Seraph's Embrace, Rylai's Crystal Scepter with the Deathfire Touch keystone from op.gg build data merged into MOBA Trainer. Cassiopeia Mid is C tier with 48.8% win rate this patch.

Who counters Cassiopeia?

Champions that counter Cassiopeia in Patch 26.13 include Syndra (43.3% Cassiopeia win rate), Ahri (46.2% Cassiopeia win rate), Vladimir (48.9% Cassiopeia win rate), based on matchup win rates from merged Emerald+ data. See the counters section for full matchup stats.

What should I practice to climb with Cassiopeia?

To climb with Cassiopeia Mid in Patch 26.13, focus on the core patterns MOBA Trainer drills for this champion — Economy optimisation, Fogging, and Trap set-ups. Economy optimisation: As a carry, you alwasy want to convert you spare time into gold. Fogging: Sometimes it is enough to go into the fog of war to disrupt enemy plans and force them to play safer.